Bally : Big Time

Game Parameters
Game Type magic lines
Game Number 563
Manufacture Date 1954
Number of Holes 25
Number of Odds Steps 8
Max Payout 300
Max Extra Balls 3
Features
Resources
Backglass
 - chris dade image
 - bg 1
 - bg 2

Cabinet
 - cab 1

Flyers
 - fly 1

Internals
 - int 1
 - int 2
 - int 3
 - int 4
 - int 5
 - int 6
 - int 7
 - int 8
 - int 9
 - int 10
 - int 11
 - int 12
 - int 13
 - int 14
 - int 15
 - int 16
 - int 17

Game Manual
 - manual pdf : 11.78MB

Mixer Diagrams
 - 1: mixer1
 - 2: mixer2
 - 3: mixer3
 - 4: mixer4

Playfield
 - chris dade image
 - pf 1
 - pf 2

Reflex Diagrams
 - main

Schematic
 - schematic : 7.26MB

S/I Card Reproduction
 - sirepro 1

S/I Card Scan
 - siscan 1


Big Time

The follow-on game to Variety, Big Time is pretty much identical except you can move all five columns on the bingo card up/down one position.

Oh, and the cabinet is a lot uglier.

magic lines games

The first feature that mechanically moved numbers!

The numbers on the bingo card were on strips that could be moved one position by turning knobs/pushing buttons on the foot rail.

Usually, the numbered strips were the vertical columns of the card, and they could be shifted up/down one position. When a column was shifted up, the top number "wrapped" and became the bottom number. The bottom number wrapped to the top when shifting down.

bally:miss_america introduced horizontally shifting lines that used two 5x5 cards next to each other. A number could be slid from one card to the other.

12 8 14 3
3 12 8 14
14 3 12 8
8 14 3 12
The third type of magic line is the cleverest. It is a horizontal line consisting of four numbers. The numbers would shift right through all four positions. When a number fell off the right side, it reappeared on the left. For example, here is the four possible magic line positions on Cypress Gardens:


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