Bally : Galaxy
- page 1 : 0.33MB
- chris dade image
- page 1 : 0.07MB
- page 2 : 0.04MB
- page 1 : 1.10MB
- page 1 : 0.20MB
- page 2 : 0.09MB
- page 3 : 0.42MB
- page 4 : 0.35MB
- pdf file : 104.38MB
- page 1 : 0.18MB
- game belgium-bigger - 300 dpi
- game belgium - 300 dpi
S/I Card Scan
- page : 1.43MB
GalaxyLike Miss Universe, Bally came up with something different, but similar, to games that had come before. The main card was 4x6, so it was possible to get 6-in-line.
Unlike Miss Universe, though, this was a five ball game with no spotting, so 6-in-line required you to buy extra balls.
The ball return feature was reused, allowing the player to release the balls in holes corresponding to the left half or right half of the card. The released balls could then be shot again.
Magic lines were also reused, but this time there were three lines made up of two columns each that could be moved up/down one position. The lines could be after the 5th ball was shot if that feature was lit.
Finally, if the feature was lit, all diagonal lines consisting of four numbers would score 3-in-line and 4-in-line winners.
magic lines gamesThe first feature that mechanically moved numbers!
The numbers on the bingo card were on strips that could be moved one position by turning knobs/pushing buttons on the foot rail.
Usually, the numbered strips were the vertical columns of the card, and they could be shifted up/down one position. When a column was shifted up, the top number "wrapped" and became the bottom number. The bottom number wrapped to the top when shifting down.