Bally : Miss America '75

Game Parameters
Game Type magic lines
Game Number 1036
Manufacture Date 1974
Number of Holes 25
Number of Odds Steps 7
Max Payout 1200
Max Extra Balls 3
Features
Resources
Backglass
 - chris dade image
 - bg 1

Cabinet
 - cab 1
 - cab 2

Flyers
 - fly 1

Internals
 - int 1

Game Manual
 - manual pdf : 58.71MB

Miscellaneous
 - spotting disc fix

Playfield
 - pf 1

Schematic
 - schematic : 10.84MB

S/I Card Scan
 - siscan

Mixers
 - 1: w-809b
 - 2: w-871-5b
 - 3: w-810b
 - 4: w-811b

Reflex Units
 - 1: w-891-9b



Miss America '75

After 18 years, Miss America finally gets a follow-on game, and true to the formula, Bally added a feature - double-or-nothing.

Like most of the late model games, the kumbackey is on the side. Unlike most of the games made from 1974 on, this one lets you put in as many coins as you want.

magic lines games

The first feature that mechanically moved numbers!

The numbers on the bingo card were on strips that could be moved one position by turning knobs/pushing buttons on the foot rail.

Usually, the numbered strips were the vertical columns of the card, and they could be shifted up/down one position. When a column was shifted up, the top number "wrapped" and became the bottom number. The bottom number wrapped to the top when shifting down.

bally:miss_america introduced horizontally shifting lines that used two 5x5 cards next to each other. A number could be slid from one card to the other.

12 8 14 3
3 12 8 14
14 3 12 8
8 14 3 12
The third type of magic line is the cleverest. It is a horizontal line consisting of four numbers. The numbers would shift right through all four positions. When a number fell off the right side, it reappeared on the left. For example, here is the four possible magic line positions on Cypress Gardens:


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