Bally : Bonus 7

Game Parameters
Game Type mystic lines
Game Number 909
Manufacture Date 1970
Number of Holes 20
Number of Odds Steps 10
Max Payout 1800
Max Extra Balls 3
 - bg 1
 - bg 2
 - bg 3

 - cab 1
 - cab 2
 - cab 3

 - fly 1

 - int 1
 - int 2

Game Manual
 - manual (pdf) : 17.17MB
 - unoptimized manual (pdf) : 46.07MB

Mixer Diagrams
 - 1: w-1065-5b
 - 2: w-871-4b
 - 3: w-1059-6b
 - 4: w-872-4b
 - 5: w-1076-6b

 - pf 1

Reflex Diagrams
 - main-w-891-7b
 - special-w-1083-2b

 - schematic : 29.91MB

S/I Card Scan
 - siscan

Bonus 7

The follow-on to Super 7, Bally added a unique feature for the special game.

The special game itself was the same as on Super 7, but the main bingo card had three Sunny Circles, which were just little starburst images drawn around three spots on the bingo cards (seven different numbers could be moved into the sunny circle spots).

If you succeeded in lighting two or three of the sunny circles, then the special game odds would zoom to maximum on the NEXT GAME played. This is the only time something you did on the main game affected the special game (or vice-versa). The sunny circle feature lit fairly frequently, and it wasn't too hard to get the required number of sunny circles lit to win the next game award.

The trick was getting the first two balls in holes that added up to seven!

mystic lines games

First appearing on Border Beauty, this new game type took the section scoring idea from the magic screen games and got rid of the in-line scoring that had been on every bingo up until now.

While they were at it, they removed five holes from the playfield, and decided four colors (red/yellow/green/blue) were better than three.

Mystic Line Home Position Mystic Line Winner

The nasty trick was that one number in each color group was white with a corresponding colored star. That number counted as the fifth number in the color only, otherwise it only counted as a lit star. (e.g. the four blue lit plus the blue star would pay 5-in-blue. Two blue lit plus the blue star is worth nothing).

So you really have five balls and you have to get at least three out of four in the color to win.

Unlike the magic screen games, the color sections were stationary and you moved the numbers behind the metal panel that had the color pattern painted on it.

The main card is 4x5 (four rows, five columns). The center column was a Magic Line - it could be moved up or down one position. The two columns on the left could be swapped with themselves, and so could the two columns on the right.

Keeping in mind the popularity of the OK game feature, they added this as a standard item on almost all mystic line games, and called it the Red Letter Feature. 3 or 2 balls in the star numbers would award the red letter game.

In addition, all mystic line games had a 3 or 4 star numbers score some fixed number of credits.

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