Bally : Dude Ranch
|Number of Holes||25|
|Number of Odds Steps||8|
|Max Extra Balls||3|
- chris dade image
- bg 1
- bg 2
- cab 1
- cab 2
- fly 1
- int 1
- manual (pdf) : 17.92MB
- unoptimized manual (pdf) : 93.80MB
- pf 1
- schematic : 4.78MB
S/I Card Scan
- siscan 1
- siscan 2
Dude RanchHere's a game that picks features from most of the previous games and throws them all together. There are two main 5x5 scoring cards, and one 3x3 supercard.
The supercard corners score 300, as does 5-in-line on the main card. A gotcha is the main card corners only score 200, and as soon as corners are scored on any card, you can't score them again on another card. If you get paid a corners score on the main card, then succeed to score the corners on the supercard on a later ball, you'd only get paid 200!
On the bright side, the game scored the supercard and the main cards seperately, so if you got 3-in-line on the supercard, and 4-in-line on a main card, you get paid two 4-in-line scores.
Of course, the game isn't going to donate credits. You must choose whether you want the supercard, superline on card #1 or superline on card #2 before you shoot the 3rd ball.
Before shooting the fourth ball, you could use the knob to spot one of 7 numbers.
two-card gamesTwo 5x5 cards are the primary scoring cards on the backglass.
A common feature on this type of game was to have
horizontal magic lines spanning the two cards
such that numbers could be shifted from one card to