Bally : High Flyer
|Number of Holes||25|
|Number of Odds Steps||0|
|Max Extra Balls||0|
- bg 1
- bg 2
- fly 1
- int 1
- int 2
- int 3
- manual (pdf) : 14.73MB
- unoptimized manual (pdf) : 96.10MB
- mp 1
- pf 1
- pf 2
- pf 3
- schematic 2 : 7.39MB
- schematic : 4.75MB
S/I Card Scan
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- random unit (svg file)
High FlyerA standard six card game, with the the three number and four number diagonal lines enabled by inserting two extra coins.
Coins/credits 1-6 bought all the cards, the 7th coin got you the short diagonals on cards 1-3, and the 8th coin got you the short diagonals on cards 4-6.
The roll-over buttons turned on the corners scoring or the super line on all cards, if they weren't already enabled.
six-card gamesThe game type has 6 5x5 bingo cards on the backglass.
Most games enable one card per coin/credit guaranteed, but a few enable the additional cards on mystery intervals.
Individual numbers light on all enabled cards at the same time, and wins on each card were scored separately, although only the highest winner on each card counted (i.e. if you had two 3-in-line winners on the same card, you got paid for only one. If you had a 3-in-line and a 4-in-line on the same card, you got paid the 4-in-line amount).
To encourage maximum coins to be played, the payouts
generally increased for successive cards. The max payout
for a game is usually only obtainable on card #6.